Source code for tutorial 14: gamebrd.h
/****************************************************************
**
** Definition of GameBoard class, Qt tutorial 14
**
****************************************************************/
#ifndef GAMEBRD_H
#define GAMEBRD_H
#include <qwidget.h>
class QPushButton;
class LCDRange;
class QLCDNumber;
class QFrame;
class CannonField;
#include "lcdrange.h"
#include "cannon.h"
class GameBoard : public QWidget
{
Q_OBJECT
public:
GameBoard( QWidget *parent=0, const char *name=0 );
protected:
void resizeEvent( QResizeEvent * );
protected slots:
void fire();
void hit();
void missed();
void newGame();
private:
QPushButton *quit;
QPushButton *shoot;
QPushButton *restart;
LCDRange *angle;
LCDRange *force;
QLCDNumber *hits;
QLCDNumber *shotsLeft;
QFrame *frame;
CannonField *cannonField;
};
#endif // GAMEBRD_H
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