AllocateKey(int index, Direction::Type dir) | CCelledMapGenerator | [private] |
AllocateMonsters() | CCelledMapGenerator | [private] |
AllocateSokobanBlock() | CCelledMapGenerator | [private] |
AppendCellSolutionPath(int startX, int startY, int goalX, int goalY, int slotX, int slotY) | CCelledMapGenerator | [private] |
AppendSlotSolutionPath(TiledGraph &g, int startX, int startY, int goalX, int goalY) | CCelledMapGenerator | [private] |
BuildCellSolutionPath() | CCelledMapGenerator | [private] |
BuildSlotSolutionPath() | CCelledMapGenerator | [private] |
ConvertToInSlotCellCoor(int cellX, int cellY, int *x, int *y) | CCelledMapGenerator | [private] |
Export(ostream &os) | CCelledMapGenerator | |
GetCelledCoor(int slotX, int slotY, int inSlotX, int inSlotY, int *x, int *y) | CCelledMapGenerator | [private] |
IsAttainbleCell(int slotX, int slotY, int inSlotX, int inSlotY) | CCelledMapGenerator | [private] |
m_coorSet | CCelledMapGenerator | [private] |
m_moveSet | CCelledMapGenerator | [private] |
Process(CKeyLockComposer *pKeyLockComposer) | CCelledMapGenerator | |