ArrangeTile() | CTileArranger | [private] |
BroadenMainPath(int lastSequence) | CTileArranger | [private] |
ComplicateMap(int lastSequence) | CTileArranger | [private] |
Dfs(int curX, int curY, Direction::Type curDir, int curTurn, int curLen, int reqTurn, int reqLen) | CTileArranger | [private] |
EvalAdjRel(int x, int y, int tileIndex) | CTileArranger | [private] |
GenMainPath(int reqTurn, int reqLen) | CTileArranger | [private] |
m_artiPoints | CTileArranger | [private] |
m_pTileContainer | CTileArranger | [private] |
m_slotMatrix | CTileArranger | [private] |
m_userCondition | CTileArranger | [private] |
MakeSubPath(int x, int y, Direction::Type curDir, int maxLen, int orgSeq, bool bCycleAllowed) | CTileArranger | [private] |
Process(UserCondition t_userCondition, CTileContainer *pTileContainer) | CTileArranger | |
RandomlyConnectMargin() | CTileArranger | [private] |
SetArtiPoints(int lastSequence) | CTileArranger | [private] |
SetSection() | CTileArranger | [private] |